Chris McElligott Park
Home | Games | Blog | Art | Tools | Bio

This is an incredibly old set of my art! This chronicles 1998 to 2008 for me. This is back when I used to work in raytraced offline 3D programs, and rendering a single frame usually took 5 minutes to 36 hours.

I now work in realtime raster 3D, so I get on average between 1/60th to 1/100th of one second to make something a lot prettier not only display, but also be interactive. Shaders, once so mysterious to me, are now things I routinely code.

I've never been all that superb of a modeler, but I enjoy 3D painting, scene composition, and more recently have gotten into motion capture and animation. I'm also a big fan of working with the post-processing stack, as well as using custom shaders to break out of the shackles of current-gen PBR and toy with heightened-reality lighting.

You can see a lot of my work on Arcen's Youtube channel, including the occasional instructional video.

» A Man Named Kelvin [Slideshow]

[ 479x298 - 11 KB ]
Nova's Sunset - Desert (Bryce)

[ 639x309 - 13 KB ]
Nova's Sunset - Smoky Ruin (Bryce)

[ 478x357 - 13 KB ]
Nova's Sunset Over Water (Bryce)

[ 1280x1024 - 54 KB ]
SII (Photoshop)

[ 409x409 - 8 KB ]
Seeing Orb (Photoshop, using original image)

[ 480x323 - 8 KB ]
Stained Glass (Photoshop)

[ 1280x1024 - 31 KB ]
Time Travel Device (Blender)

[ 476x357 - 16 KB ]
Volcano (Bryce)
Disabled first thumbnail page · Disabled previous thumbnail page · 1 · Disabled next thumbnail page · Disabled last thumbnail page

The Dregs   [11 pictures]
The lesser-quality images from the A Man Named Kelvin series are in here. Some are still quite interesting.

Website Design and Content Copyright 2007-2020 Chris McElligott Park. Photography Copyright 2020 Merritt Chesson.